Swift 1.2 fails to initialize my class hierarchy (is it a bug?) Update: it is!
Yesterday, I happily upgraded Xcode to the latest beta featuring Swift 1.2 for which I’m full of excitement. Migrating the code of my current project went fine so far, e.g. lots of replacements of NSSet with Set<NSObject>. But still, there were problems within my class hierarchy, which is like the following (yes, making a game): Read More